One More Level

Reading Time: 2 minutes

The latest person to step into the Indie Corner Spotlight interview is Radosław Ratusznik from Polish Indie Dev team, One More Level. Radosław is the Lead Designer & Producer of the recently released, God’s Trigger.


How long have you been a developer?

I have been a developer since 2011.

How many years has your team been developing games?

My team has been developing games for five years now.

Who, or what, inspired you to become a games developer?

Video games are my passion since I was a little kid. So it’s quite simple – I’ve always wanted to become a game developer (with a short break when I wanted to become a professional football player ;))

What was the inspiration for your team’s name?

We all love to play video games with such good gameplay that even when it’s late, and it would be wise to quit, to get some rest – we decide to play “just one more level”. This is our goal to make games that are so engaging that you always say – “just one more level.”

Describe a usual day in the life of an Indie development team.

Having fun while doing what we love to do.

Can you describe the process/timeline of developing a game?

  1. From many ideas you have, choose wisely the brightest one.
  2. Start prototyping.
  3. Test it on you and your friends – If it’s fun proceed to step 4, if not – return to step 1.
  4. Finish the game.

How do you juggle all of the aspects of games development?

I don’t have to juggle all of the aspects, because I have an excellent team that handles most of them 🙂

What is your ambition as an Indie developer?

Our ambition is to create good games that will give fun not only to players but also to us.

What advice would you give to someone who wants to get into the games industry?

Try to create a simple game from beginning to end. Even better if it will be your idea. You can also look for a job as a Tester to get to know the process of creating games from the inside.

Where do you see gaming heading in the next decade?

Even more games as a service. Also, it will be even harder to sell even a very good game as an Indie Dev.


I want to say a massive thank you to Radosław at One More Level for giving his time to take part in the Indie Corner Spotlight interview. If you would like your team to be featured, please do not hesitate to get in touch.

About MikeRRUK

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.