Reading Time: 7 minutes Our popular Indie Corner Spotlight Interview feature makes a welcome return this week. This week, we have Chris Bateman, Founder of International Hobo, answering our questions. Enjoy the interview!
Reading Time: 4 minutes Stepping into the spotlight this week is Rudolf Staruch who is the founder of Eastworks and the producer of their upcoming game, Gray Zone.
Reading Time: 3 minutes TRI-HEART Interactive is an independently run game studio based in Manchester, UK.
Reading Time: 3 minutes Ok here’s the Game Heroes lowdown. You sign up and set your challenge – we’ll give you a page to customise and share. You tell everyone what you’re doing and ask them to sponsor you for a great cause. You play your favourite games, have fun and stream the craziness. And you get amazed by the awesome donations people give, and the vital funds you raise to help Macmillan support people living with cancer. GG!
Reading Time: 4 minutes The next person to step into the Indie Corner Spotlight is Ricardo Cesterio from the Indie Dev Team, Camel 101. Ricardo and his team are currently showcasing their upcoming game, Those Who Remain, at Gamescom […]
Reading Time: 5 minutes Next to step into the Indie Corner Spotlight is Paul Helman. Along with Sean Scaplehorn, Paul has recently released Horace on the Steam store. Read on to find out what inspired Paul to make games, […]
Reading Time: 8 minutes By all measure, the Oculus Quest has been a resounding success, bringing into the fold gamers and non-gamers alike of every age and walk of life. By knocking down the barriers of price, mobility, and the stigmas inherent to conventional video games Oculus has cultivated a customer base hungry for content.
Reading Time: 6 minutes Read about our recent trip to Nintendo HQ.
Reading Time: 2 minutes The latest person to step into the Indie Corner Spotlight interview is Radosław Ratusznik from Polish Indie Dev team, One More Level. Radosław is the Lead Designer & Producer of the recently released, God’s Trigger. […]
Reading Time: 5 minutes How long have you been a developer? I have only been working in the games industry for the past two years – having joined the Reality Clash project in 2017. At that time, the team […]