• tapo Accessories

    Reading Time: 8 minutes The Tapo mini smart Wi-Fi socket and Tapo Camera were provided to us for review purposes. Before Christmas, tapo sent me a lovely array of accessories to try out.  I have previously written about the mini-smart…

  • EGX 2022

    Reading Time: 5 minutes EGX 2022 has returned for its 2nd show of the year. After the roaring success of Birmingham in March 2022, we return to the incredible ExCel centre in London. Its home to some of the biggest…

  • [Lock-On] Volume 003 Review

    Reading Time: 4 minutes We take a dive into [Lock-On] Volume 003, Lost in Cult's premium gaming journal, which is mainly focused on SEGA and its Dreamcast.

  • PlayStation State of Play

    Reading Time: 3 minutes The 24th of September 2019 puts us in line for another one of PlayStation’s State of Play presentations where they show us a bunch of stuff they’re bringing to the table in the near future. They’re…

  • Indie Corner Spotlight – Paul Helman

    Reading Time: 5 minutes Next to step into the Indie Corner Spotlight is Paul Helman. Along with Sean Scaplehorn, Paul has recently released Horace on the Steam store. Read on to find out what inspired Paul to make games, and…

  • Rapid Reviews UK E3 2019 Predictions

    Reading Time: 9 minutes E3 is upon us yet again! Here are our hopes, dreams and predictions from the team at Rapid Reviews UK. We would love to hear your predictions! Find us on Twitter @rapidreviewsuk Mike O’Hara – Editor-in-Chief…

  • Scarecrow Studio

    Reading Time: 4 minutes In the latest edition of my Indie Corner Spotlight interviews, I speak to Scarecrow Studio.

  • Ground Shatter

    Reading Time: 3 minutes Stepping into the Indie Corner Spotlight this week is Ground Shatter.  This team are based in Bristol, UK.  Fresh off the release of their latest game, Skyscrappers, Founder, James Parker, gives his time to answer our…

  • The Indie Corner Spotlight – Shedworks

    Reading Time: 3 minutes Next in the Indie Corner spotlight, is London based, two-man team, Shedworks. Fresh from showing more of their upcoming game, Sable, at Gamescom. How long have you been a developer? 4 years. How many years has your team…