tapo Accessories
Reading Time: 8 minutesThe Tapo mini smart Wi-Fi socket and Tapo Camera were provided to us for review purposes. Before Christmas, tapo sent me a lovely array of accessories to try out. I have previously written about the mini-smart WiFi…
EGX 2022
Reading Time: 5 minutesEGX 2022 has returned for its 2nd show of the year. After the roaring success of Birmingham in March 2022, we return to the incredible ExCel centre in London. Its home to some of the biggest events…
[Lock-On] Volume 003 Review
Reading Time: 4 minutesWe take a dive into [Lock-On] Volume 003, Lost in Cult's premium gaming journal, which is mainly focused on SEGA and its Dreamcast.
The Rapid Reviews’ Views – What can we learn from previous console launch line-ups?
Reading Time: 12 minutesWith one of the burning questions being about the games launching alongside the hardware, I thought it would be fun to analyse some details about the console launch line-ups from the last couple of console generations to…
Indie Corner Spotlight – Tri-Heart Interactive
Reading Time: 3 minutesTRI-HEART Interactive is an independently run game studio based in Manchester, UK.
Indie Corner Spotlight – Paul Helman
Reading Time: 5 minutesNext to step into the Indie Corner Spotlight is Paul Helman. Along with Sean Scaplehorn, Paul has recently released Horace on the Steam store. Read on to find out what inspired Paul to make games, and discover…
Scarecrow Studio
Reading Time: 4 minutesIn the latest edition of my Indie Corner Spotlight interviews, I speak to Scarecrow Studio.
Ground Shatter
Reading Time: 3 minutesStepping into the Indie Corner Spotlight this week is Ground Shatter. This team are based in Bristol, UK. Fresh off the release of their latest game, Skyscrappers, Founder, James Parker, gives his time to answer our questions.…
The Indie Corner Spotlight – Shedworks
Reading Time: 3 minutesNext in the Indie Corner spotlight, is London based, two-man team, Shedworks. Fresh from showing more of their upcoming game, Sable, at Gamescom. How long have you been a developer? 4 years. How many years has your team been…